Methods and Mysteries
Saerœgh Duchovny, level 8 Human, Bard Bardic Virtue: Virtue of Valor
FINAL ABILITY SCORES Str 8, Con 15, Dex 10, Int 11, Wis 15, Cha 22.
STARTING ABILITY SCORES Str 8, Con 14, Dex 10, Int 11, Wis 14, Cha 18.
AC: 23 Fort: 19 Reflex: 18 Will: 24 HP: 62 Surges: 9 Surge Value: 15
TRAINED SKILLS Streetwise +17, Arcana +11, Insight +11, Bluff +15, Diplomacy +15, Perception +11
UNTRAINED SKILLS Acrobatics +4, Dungeoneering +9, Endurance +6, Heal +7, History +7, Intimidate +11, Nature +9, Religion +7, Stealth +4, Thievery +4, Athletics +3
FEATS Bard: Ritual Caster Human: Improved Majestic Word Level 1: Combat Virtuoso Level 2: Restful Healing Level 4: White Lotus Evasion Level 6: Rousing Voice Level 8: Arcane Familiar Feat User Choice: Bardic Knowledge
POWERS Bard at-will 1: Vicious Mockery Bard at-will 1: Burning Spray Bonus At-Will Power: Astral Seal Bard encounter 1: Bane Bard daily 1: Moment of Glory Bard utility 2: Life Transference Bard encounter 3: Command Bard daily 5: Vigorous Cadence Bard utility 6: Bastion of Health Bard encounter 7: Denunciation
ITEMS Ritual Book, Star of Corellon +2, Harmonic Songblade Scimitar +2, Benefactor Finemail +2, Deep-Pocket Cloak +2, Hat of Disguise (heroic tier)
Saerœgh Duchovny grew up in the country just outside of Temple. Her father, a powerful ambassador made sure Saerœgh was never lacking in anything growing up. Her childhood was charmed and romantic, whiling away the days in the flowered fields surrounding her parents’ white columned mansion on sunny days. She was trained by the best private tutors, but most enjoyed, and excelled at her voice lessons. Her voice trainer Orio McDentiot, a famous retired opera singer was one of her closest companions growing up. Despite her parents’ wishes, Orio secretly taught Saerœgh secular musical techniques like jazz and the sultry vocals of the speakeasy. The older Saerœgh grew, the more beautiful she became. When Saerœgh turned seventeen she fell in love with a boy from town, Glenn James. At the time Glenn was working in his father’s mechanic shop. He was poor, motherless, and according to Saerœgh’s parents, completely unacceptable for her to associate with. However, in true rebel fashion, Saerœgh fled to the city with Glenn and there started a life. Glenn put his mother’s engagement ring on Saerœgh’s finger, promising to marry her when they had enough money. At first Saerœgh and Glenn’s life together was hard, Glenn barely scraping up enough money for rent and food from his low paying job at a local garage. One night Saerœgh hitchhiked back to her parents house, snuck in through her bedroom window and stole many of her belongings. Once back in the city, she sold her precious childhood possessions, giving she and Glenn a few months of comfortable living.
Soon the money ran out, so Saerœgh travelled back to her home, waiting until her parents left for an evening on the town before breaking into the dark house. This time she feared the things she had left would not fetch enough of a price to take care of she and Glenn for very long, so she snuck into her parents’ room and took several pieces of her mother’s jewelry and then cautiously crept downstairs to her father’s study which housed a great floor safe. As a child she had seen her father open the safe, and after only a few failed attempts, reproduced the numbers she had seen him stop the dial on long ago. Saerœgh lifted the heavy door of the safe and tip-toed down the dusty stairs into the room-sized safe. Her eyes glittered with the reflection of shelves of money and ancient artifacts, rows of hanging ball gowns and her father’s tuxedos, and stacks of paintings, abstract and beautiful like Saerœgh had never seen. She went around the room gathering things to take back with her. First she took a dark sapphire cloak and strapped it around her thin frame, drawing the hood up over her dark curls. She then stood before the shelves of artifacts, imagining what strange cultures they could have come from. She took a few things only, assuming each would be worth fortunes, the first, an ancient leather-bound book, the second, an exquisite star-shaped metal pendant with a blood-red ruby set into the center of it. Saerœgh dropped the book into a pocket of the cloak she wore, the pendant she fastened to its clasp. She then collected several stacks of bills, they too were dropped into cloak pockets. She took a long scimitar and fastened it to her waist, and a fine looking fedora which she placed on her head under the cloak hood, wanting to take something for Glenn. Saerœgh gathered up a few more items before taking one of the fabulous ball gowns from the rack, one of red velvet with black fur lining the bottom edge. Once she had collected all these things Saerœgh closed the safe, spinning the dial on the lock forcefully and carefully rolling the office rug back over the opening. As she reached the road, headlights breasted the hill before her and Saerœgh cowered, imagining herself a large rock and begging the lights not to fall on her small form. Although the lights did completely illuminate her, it seemed for a small eternity, her parents car did not stop, but rolled unsuspectingly past. Saerœgh breathed a sigh of relief and traveled back to town.
The next day while Glenn worked, Saerœgh inspected the items she had taken from her parents before trying to sell them. There were many more things there than she remembered taking, but as she checked all the pockets of the cloak Saerœgh discovered a great wealth of items she had never seen before. She decided to wait to sell anything, since she had taken a good deal of money too, and instead stashed the objects back in the cloak and hid the whole thing under the bed. Saerœgh pulled out the scimitar she had taken and drew it from the sheath, revealing an impossibly sharp curved blade, covered in intricate engravings and gilding. Saerœgh twirled the sword through the air, and was shocked when a harmonious music resonated from the blade and a lamp across the room fell into two pieces, sliced right down the middle. She quickly concealed the blade and stashed it under the bed with the rest of the things she had stolen.
That night, Saerœgh and Glenn decided to go out, so Saerœgh put on the red-velvet ball gown and Glenn, the striking fedora. Absently, Glenn wished he had a nicer set of cloths to wear, and instantly, he found himself in a perfectly tailored, pin-striped suit. The couple stood awestruck, lifting the hat off and on, watching Glenn’s clothes transform. They went out to a speakeasy in a nearby neighborhood where Saerœgh became acquainted with the owner Malcom.
Later that year Glenn was drafted for a foreign war. He trained for several months to be a pilot and before leaving gave his leather jacket and scarf to Saerœgh, which she wore religiously. Saerœgh began singing in Malcom’s speakeasy, each night wearing the red-velvet ball gown as her trademark. Nearly a year later, Saerœgh received news that Glenn had been killed, but she never took off his ring or stopped wearing his jacket and scarf.